dc.contributor.author | Novac-Ududec, Cornelia | |
dc.date.accessioned | 2012-06-11T05:56:18Z | |
dc.date.available | 2012-06-11T05:56:18Z | |
dc.date.issued | 2009-01 | |
dc.identifier.issn | 1584-0409 | |
dc.identifier.uri | http://10.11.10.50/xmlui/handle/123456789/856 | |
dc.description | Articolul face parte din Analele Universitatii "Dunarea de Jos" din Galati, An XV, Fascicola de Economie si Informatica Aplicata, nr.1, vol.1/2009 | en_US |
dc.description.abstract | The paper deals with a training system with a client-server
architecture created for students who are learning to design and implement
object-oriented software systems with reusable components, and also targeting
those users who wish become accustomed with (or improve their skills related
to) software design. The paper briefly presents the design patterns which are to
be found in the software library, as well as the manner of applying them. The
user of such a system has five types of patterns at his/her disposal (Factory
Method, Builder, Command, Mediator, Observer), out of which will be able to
chose one/more than one, depending on the requirements of the system
proposed for design. | en_US |
dc.language.iso | en | en_US |
dc.publisher | "Dunarea de Jos" University of Galati | en_US |
dc.subject | design pattern | en_US |
dc.subject | software design | en_US |
dc.subject | proiectare de program | en_US |
dc.title | Using Design Patterns in Education and Tutoring for the Software Systems Projects in Economic | en_US |
dc.type | Article | en_US |